12/12/2023 0 Comments Ecoline terraforming mars![]() ![]() If you like pulling rabbits out of hats, or robots out of thinking caps, however, you’ll be fine with Inventrix. If you like a straightforward game, pick your other corporation. ![]() Inventrix’s strength is in starting the timer early on timed victory points, such as animal and microbe cards, or in triggering other key cards despite a prohibitive global requirement. If you can’t shake the urge to compete with the tile juggernauts or the TR bunnyhoppers, pick your other corporation. While you cannot compete with Helion or UNMI on the TR track, or compete with Tharsis Republic or Ecoline in laying tiles, pursue MCR boosts so that you can compete economically and make a competent showing on the board. You’ll catch up on the TR track to a degree when the adjusted global requirements for your plant production cards are met. Play animal and microbe cards the instant that their adjusted global requirements are met, and if you’re lucky enough to get Adaptation Technology or Special Design, play those cards even earlier. While my thoughts on the subtle strengths of that corporations are best expressed there, to sum it up here, Inventrix is a powerful card for flexible players that can restrain themselves from chasing the TR Heroes on the TR track so that they can focus on their off-board scoring. Perhaps because I commented on Inventrix in a preceding Game Night post, I forgot to include it in part I of this series.
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